User interfaces are the root problem that holds back 3D MMOs from mass appeal – as in 300 million people playing them. Today’s interfaces were designed by 1st generation gamers who had limited research to support their designs and that have since been incrementally improved and expanded.
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Recent Posts
- As the new heralds the old let us take a moment to ponder online video game interfaces
- As Microsoft browser share falls below 70% video games need to adjust
- James Wallis at Playful 08 in London talks about innovation in video games
- Why cloud computing is the future of online video games and sooner than you may think.
- Balsamiq offers cheap, quick, and easy user interface mock-ups from Adobe alumnus.